Craig McNaughton
Craig McNaughton
Concept Artist and Marketing Artist
Edinburgh, United Kingdom

Summary

Concept Artist and Marketing Artist with experience working on a variety of concept and promotional artwork.

Currently working as a Postvis Artist at Halon Entertainment and Lead Concept Artist on Project Borealis.

Skills

Concept ArtMarketing ArtLightingRenderingUnreal EngineVisual DevelopmentIllustration3D Modeling

Software proficiency

Photoshop
Photoshop
Unreal Engine
Unreal Engine
Blender
Blender
Maya
Maya
After Effects
After Effects
DaVinci Resolve
DaVinci Resolve
Premiere
Premiere
SynthEyes
SynthEyes
Sculptris
Sculptris
Shotgun
Shotgun
Jira
Jira

Productions

    • Video Game
      LEGO Fortnite
    • Year
      2023
    • Role
      Unreal Engine Generalist
    • Company
      Halon Entertainment
    • Video Game
      MindsEye
    • Year
      2025
    • Role
      QA Analyst | Associate Concept Artist | Associate Marketing Artist
    • Company
      Build A Rocket Boy
    • Video Game
      Project Borealis: Prologue
    • Year
      2024
    • Role
      Lead Concept Artist
    • Company
      Icebreaker Industries
    • Video Game
      EVERYWHERE Builder's Beta
    • Year
      2024
    • Role
      QA Analyst | Associate Concept Artist
    • Company
      Build A Rocket Boy
    • Mobile Game
      Sketch Roll
    • Year
      2021
    • Role
      2D Artist
    • Company
      PolyFruit Studios
    • Video Game
      CAT
    • Year
      2016
    • Role
      Solo Game Developer
    • Company

Experience

  • Postvis Artist at Halon Entertainment
    May 2025 - Present

    Compositing and 3D tracking on a large-scale Hollywood production.

  • Unreal Engine Generalist at Halon Entertainment
    August 2025 - May 2025

    Producing high-quality renders of characters, props, creatures and bundle kits for LEGO Fortnite.

    Asset management and Previs work in Unreal on a large-scale Hollywood production.

  • Associate Marketing Artist at Build A Rocket Boy
    Edinburgh, Scotland, GB
    March 2025 - August 2025

    Creating marketing material and key art for the studio and its games, and continuing to create concept artwork.

  • Lead Concept Artist at Project Borealis
    December 2020 - Present

    Guiding the Concept Art Team while continuing to develop artwork for the project.

  • Environment Concept Artist at Dark Souls: Archthrones
    March 2025 - Present

    Producing concept artwork for environments and various props.

  • Associate Concept Artist at Build A Rocket Boy
    Edinburgh, Scotland, GB
    February 2023 - March 2025

    Creating concept artwork for environments, props, characters and VFX.

  • QA Analyst at Build A Rocket Boy
    Edinburgh, Scotland
    April 2022 - February 2023

    Specialised in Art QA, regularly performing checks on 3D game assets, and started producing concept artwork in addition to QA tasks from Aug 2022 - Feb 2023.

  • 2D Artist at PolyFruit Studios Ltd.
    April 2021 - October 2021

    Developing concept art, 2D game assets, textures and UI work for various mobile games and asset packs.

  • Concept Artist at Project Borealis
    United Kingdom
    May 2020 - December 2020

    Developing concept art for environments, creatures, VFX and in-game assets.