Concept Artist and Marketing Artist with experience working on a variety of concept and promotional artwork.
Currently working as a Postvis Artist at Halon Entertainment and Lead Concept Artist on Project Borealis.
Compositing and 3D tracking on a large-scale Hollywood production.
Producing high-quality renders of characters, props, creatures and bundle kits for LEGO Fortnite.
Asset management and Previs work in Unreal on a large-scale Hollywood production.
Creating marketing material and key art for the studio and its games, and continuing to create concept artwork.
Guiding the Concept Art Team while continuing to develop artwork for the project.
Producing concept artwork for environments and various props.
Creating concept artwork for environments, props, characters and VFX.
Specialised in Art QA, regularly performing checks on 3D game assets, and started producing concept artwork in addition to QA tasks from Aug 2022 - Feb 2023.
Developing concept art, 2D game assets, textures and UI work for various mobile games and asset packs.
Developing concept art for environments, creatures, VFX and in-game assets.